#include <CV3D.h>
Public Member Functions | |
| CV3D (void) | |
| CV3D (double rdX, double rdY, double rdZ) | |
| CV3D (const CV3D &Vector) | |
| ~CV3D (void) | |
| operator CV4D () const | |
| const CV3D & | operator= (const CV3D &) |
| bool | operator== (const CV3D &) const |
| bool | operator!= (const CV3D &) const |
| CV3D & | operator+= (const CV3D &) |
| CV3D & | operator-= (const CV3D &) |
| CV3D & | operator *= (double) |
| CV3D & | operator/= (double) |
| CV3D | operator+ (const CV3D &) const |
| CV3D | operator- (const CV3D &) const |
| CV3D | operator- (void) const |
| double | operator * (const CV3D &) const |
| CV3D | operator * (double) const |
| CV3D | operator/ (double) const |
| CV3D | operator| (const CV3D &) const |
| double & | operator[] (int i) |
| double | operator[] (int i) const |
| double | getMinComponent (void) const |
| double | getAbsMinComponent (void) const |
| double | getMaxComponent (void) const |
| double | getAbsMaxComponent (void) const |
| int | getMinComponentCoord (void) const |
| int | getAbsMinComponentCoord (void) const |
| int | getMaxComponentCoord (void) const |
| int | getAbsMaxComponentCoord (void) const |
| double | getX (void) const |
| double | getY (void) const |
| double | getZ (void) const |
| void | setX (double rdX) |
| void | setY (double rdY) |
| void | setZ (double rdZ) |
| void | setCoord (double rdX, double rdY, double rdZ) |
| double | getNorm (void) const |
| void | normalize (void) |
| CV3D | getNormalized (void) const |
| void | print (void) const |
Static Public Attributes | |
| static double | epsilon = DOUBLE_EPSILON |
Protected Attributes | |
| double | m_ard [3] |
Friends | |
| CV3D | operator * (double, const CV3D &) |
| ostream & | operator<< (ostream &, const CV3D &) |
| istream & | operator>> (istream &, CV3D &) |
| CV3D::CV3D | ( | void | ) | [inline] |
Default constructor. The default value of the instantiated vector will be (0.0,0.0,0.0).
| CV3D::CV3D | ( | double | rdX, | |
| double | rdY, | |||
| double | rdZ | |||
| ) | [inline] |
Construct new vector. The value of the vector will be (rdX, rdY, rdZ).
| CV3D::CV3D | ( | const CV3D & | Vector | ) | [inline] |
Copyconstructor. Initializes the new vector with the vector passed in 'v'.
| CV3D::~CV3D | ( | void | ) | [inline] |
Default destructor.
| double CV3D::getAbsMaxComponent | ( | void | ) | const [inline] |
Returns the value of the maximal point component.
| int CV3D::getAbsMaxComponentCoord | ( | void | ) | const |
Returns the coordinate index of the maximum point component (using fabs).
| double CV3D::getAbsMinComponent | ( | void | ) | const [inline] |
Returns the value of the minimal point component.
| int CV3D::getAbsMinComponentCoord | ( | void | ) | const |
Returns the coordinate index of the minial point component (using fabs).
| double CV3D::getMaxComponent | ( | void | ) | const [inline] |
Returns the value of the maximal point component.
| int CV3D::getMaxComponentCoord | ( | void | ) | const |
Returns the coordinate index of the maximum point component.
| double CV3D::getMinComponent | ( | void | ) | const [inline] |
Returns the value of the minimal point component.
| int CV3D::getMinComponentCoord | ( | void | ) | const |
Returns the coordinate index of the minial point component.
| double CV3D::getNorm | ( | void | ) | const [inline] |
Returns the euclidian norm of the vector.
| CV3D CV3D::getNormalized | ( | void | ) | const |
Returns the normalized vector.
| double CV3D::getX | ( | void | ) | const [inline] |
Returns the x-coordinate of the vector.
| double CV3D::getY | ( | void | ) | const [inline] |
Returns the y-coordinate of the vector.
| double CV3D::getZ | ( | void | ) | const [inline] |
Returns the z-coordinate of the vector.
| void CV3D::normalize | ( | void | ) |
Normalizes the vector.
| CV3D CV3D::operator * | ( | double | ) | const |
Multiplication of a vector with a scalar.
| double CV3D::operator * | ( | const CV3D & | ) | const |
Scalar multiplication of two vectors. The result will be returned.
| CV3D & CV3D::operator *= | ( | double | ) |
Multiplies a vector with a scalar.
| CV3D::operator CV4D | ( | ) | const |
| bool CV3D::operator!= | ( | const CV3D & | ) | const |
Compares to vectors. Same as above. Only the result is negated.
| CV3D CV3D::operator- | ( | void | ) | const |
Negates the vector.
| CV3D CV3D::operator/ | ( | double | ) | const |
Division of a vector with a scalar.
| CV3D & CV3D::operator/= | ( | double | ) |
Multiplies a vector with a scalar.
| bool CV3D::operator== | ( | const CV3D & | ) | const |
Compares to vectors. The result will be 'true' if the two vector are indentically in each coefficient. Otherwise 'false' will be returned.
| double CV3D::operator[] | ( | int | i | ) | const [inline] |
Same as above but for constant vectors.
| double& CV3D::operator[] | ( | int | i | ) | [inline] |
Returns the i-th coefficient or the vector. The index goes from 0 to 3, so 0 stands for the x-coordinate, 1 for the y-coordinate and so on.
| void CV3D::print | ( | void | ) | const |
Prints a vector to the standard output.
| void CV3D::setCoord | ( | double | rdX, | |
| double | rdY, | |||
| double | rdZ | |||
| ) | [inline] |
Set the value of the vector. The value of the vector will be (rdX, rdY, rdZ, rdW).
| void CV3D::setX | ( | double | rdX | ) | [inline] |
Sets the x-coordinate of the vector to 'x'.
| void CV3D::setY | ( | double | rdY | ) | [inline] |
Sets the y-coordinate of the vector to 'y'.
| void CV3D::setZ | ( | double | rdZ | ) | [inline] |
Sets the z-coordinate of the vector to 'z'.
Multiplication of a scalar with a vector.
| ostream& operator<< | ( | ostream & | s, | |
| const CV3D & | v | |||
| ) | [friend] |
Same as above. But more useful for streams.
| istream& operator>> | ( | istream & | s, | |
| CV3D & | v | |||
| ) | [friend] |
Reads a vector from the given stream.
double CV3D::epsilon = DOUBLE_EPSILON [static] |
documentation stuff
double CV3D::m_ard[3] [protected] |
1.4.7