# SNESSetCountersReset
Sets whether or not the counters for linear iterations and function evaluations are reset every time `SNESSolve()` is called. 
## Synopsis
```
#include "petscsnes.h"  
PetscErrorCode SNESSetCountersReset(SNES snes, PetscBool reset)
```
Logically Collective


## Input Parameters

- ***snes -*** `SNES` context
- ***reset -*** whether to reset the counters or not, defaults to `PETSC_TRUE`





## See Also
 `SNESGetNumberFunctionEvals()`, `SNESGetLinearSolveIterations()`, `SNESGetNPC()`

## Level
developer

## Location
<A HREF="PETSC_DOC_OUT_ROOT_PLACEHOLDER/src/snes/interface/snes.c.html#SNESSetCountersReset">src/snes/interface/snes.c</A>

## Examples
<A HREF="PETSC_DOC_OUT_ROOT_PLACEHOLDER/src/snes/tutorials/ex5.c.html">src/snes/tutorials/ex5.c.html</A><BR>
<A HREF="PETSC_DOC_OUT_ROOT_PLACEHOLDER/src/snes/tutorials/ex55.c.html">src/snes/tutorials/ex55.c.html</A><BR>


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[Index of all SNES routines](index.md)  
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[Index of all manual pages](/docs/manualpages/singleindex.md)  
